Lighting/Compositing Demo Reel




Originally from Milan, Eataly he spent several years carrying an over-sized backpack to school, being bullied by his chain-smoker friends and growing his fabulous hair. He was chubby throughout middle school, wore sandals with socks and was made fun for his soft titties. At age 19 he moved to the U.S. in order to (escape his bullies), study art and film-making. Upon graduation from Ringling College of Art and Design, he moved to sunny California where he worked at Pixar and DreamWorks Animation Studios.
His Italian has deteriorated to the point that he can no longer order focaccia at his hometown panificio without causing a commotion.

He is often found doodling or otherwise painting.

    Feel free to prank him through the form below:

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    Lighting/Compositing Demo – Ball Bounce

    In this tutorial I use a friend’s Ball Bounce assignment from Ringling College of Art and Design, to show how simple lighting principles can be used to create appealing images even with an outdated render engine like Maya software. Over the course of the demo I also cover setting up complex materials in hypershade, creating stylized textures in Photoshop, setting up ID mattes and Compositing the final frames inside of Nuke.

    I hope you guys enjoy it!


    Renderman for Maya – Tutorials

    In this tutorials I go over the basics of RenderMan for Maya and cover some advanced features of RenderMan such as Deep Shadows, Subsurface Scattering, Environment Lights and Displacement Maps.



    After Effects – Tutorials

    In this tutorials I go over the basics of After Effects and cover some advanced features such as After Effects’ puppet tool.


    Cloth Simulation Demo – Intro to Ncloth

    In this tutorials I go over the basics of Ncloth.


    Cloth Simulation Demo – Joint-Driven Ncloth

    In this tutorials I show how to easily use joints, blendshapes or any other kind of deformer to control your cloth simulation. This is a really cool way to achieve more artistic control over the cloth simulation!


    Lighting/Shading Demo – Ragu

    In this tutorial I use Ragu, from “Monk and The Monkey” to go over some of the basics of lighting and shading, using Renderman for Maya.


    Eye Shading and Rigging – Video Tutorial

    In this tutorial I describe in detail how I usually create the eye shaders for my CG characters using Maya.


    Lighting/Compositing Demo – Dillo

    In this tutorial I use the dillo from “Dilla” to go over some lighting and compositing techniques using Renderman for Maya and After Effects.